USB drivers: XUSB for 95, NUSB2.2 for 98 if using 98lite, NUSB3.6 for 98 if not using 98lit (If no ACPI) Some halt enabler: rain, AMNHLT do any games insist on a version of windows media player?Īnd the optional/situation specific but recommended stuff: Cacheman: performs most of the cache related optimization for you, like supplemental cd cache, hdd cache, virtual memory, etc Internet Explorer: 5.5sp2, 6 if you perform the tweak that fixes its issues, the core files that come with USP3.6 if using 98lite Some pdf viewer: early sumatra, early foxit, adobe reader 5 Some codec pack: either the windows media player 6 codec pack or k-lite codec pack, realplayer alternative, quicktime alternative DirectX: 7, 8 or 9 if your graphics card driver requires it Some games may need special codecs just for their cutscenes to play back properly. Some games insist on a certain version of internet explorer, so you may want the minimum version so that it runs. For example, some games documentation are stored as PDF, so you may want a PDF viewer. Like, what weird thing could a game possibly need. So what software do you consider essential to gaming? And I don't mean the bare minimum. Something that uses batch, visual basic 6, or simply an archive with executables numbered in an install order. I made a slipstreaming application and packs to go with it, I've found out DOS is more or less too complex to standardize beyond what PhilsComputerLab has already done, and now I want to make a post installation utility/pack. Last thread in my quest to make setting up vintage pcs easier.
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